Wednesday, January 5, 2011

Project Jumper: Interstice II

Let's just take a look at our progress so far. Anything bold is new stuff I've thought to put on the list.
  • Display map
    • Scrolling
    • Layers (e.g. background)
  • Display player sprite
  • Move player sprite
    • Left-right
    • Jump
      • Mario style controlled jumps
  • Map collision
    • Tiles that can be jumped through from below
    • Harmful tiles
    • Special effect tiles
    • Different environment types, eg water
  • Text boxes/popup messages
  • Sound/Music
    • Background music
    • Sound effects
  • Collectables/powerups
  • Camera
    • Follow player
    • Stay in map
    • Follow target other than player
  • Cut scenes
  • Changing levels
  • Continous map (load area changes seamlessly)
  • Main menu
  • Save games
  • HUD
  • Enemies
    • Ability to kill/be killed
    • AI/pathfinding
  • Multiplayer
  • Weapons/Ability to fight enemies
    • Projectiles
    • Stompin'
  • Different movement types
    • Climbing
    • Swimming
    • Flying
    • Double jump

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